Is a very basic 3D Platformer where you are a capsule and need to reach the end of the scene.

Only 2 levels, easy to finish, try the hard path!

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Nice. This caught my attention because I also recently made a 3D platformer where you control a capsule.

Fixed camera and 3D perspective make it difficult to gauge the distance of things, and movement feels.. off. That made it quite awkward to traverse the levels and collect coins. I also feel that reset should happen way earlier, because watching the character fall into the void isn't that interesting, and I'm itching to retry the level.

I like that bit with reddish-boxes stacked at the end, made me retry the level quite a few times, but I got there in the end. Are you planning on updating this game?

(-1)

Hey DanilaFoxPro, thank you so much for playing my "game" and your feedback, yeah, the camera angle and the colliders are not totally optimized, my only aim with this project was to create a full project but I am planning to do another with a proper character, environment, and enemies... still on learning phase but I had a blast doing this...

I honestly don't think I will update the project, fix the issues and add more levels, but who knows I change my mind every minute hehehehe.

All the best!